Color By Numbers

Oct 10, 2013 MPI’S Maxine Gervais breaks down a new post workflow for Pacific Rim. By ICG Staff. It was a tough summer for Hollywood blockbusters. Many failed to live up to the sky-high box office expectations imposed by the massive budgets of today’s VFX-heavy franchise projects. Pacific Rim, produced by Chris Nolan’s Legendary Pictures, and released by Warner Bros. was one such casualty, although that wasn’t for any lack of effort on the part of the film’s dynamic creative team, which included Oscar-nominated writer/director Guillermo del Toro and Oscar-winning cinematographer Guillermo Navarro, ASC, AMC. Set in the near future, the world of Pacific Rim is under threat by huge invaders who come from beneath the sea. Mankind’s only hope is the Jaeger, a giant robot that takes two human brains linked together to operate. Although critics and audiences may not have fully noticed, Pacific Rim was revolutionary in many respects, not the least of which was its use of highly saturated colors, and a spontaneous, filmmaker-friendly post workflow headed up by Maxine Gervais, colorist at Warner Bros. Motion Picture Imaging.